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How To Show Textures in 512x
How Do You Show Textures That Are 512x In game Without Having The Texture Item?
invite me to your clan ( ͡° ͜ʖ ͡°)
1) item.dat
Copy this into the following folder
\SteamLibrary\steamapps\common\Toribash\custom\RayWill135*

2) Use this converter to transform your image to tga and copy it in the folder you're working with.

3) Name the tga files accordingly


* If you use your own folder the textures will disappear everytime you load up the game. I recommend you make a new folder like '000example'(so it's always at the top of the list), this way the textures won't disappear as long as you don't do /download 000example.

Props to this thread for bodyparts
More advanced item.dat editing (with colors, in-depth descriptions and examples)
Last edited by sery; Jul 3, 2015 at 01:37 AM.
the textures didn't when i did /lp Set1(as i named it)
invite me to your clan ( ͡° ͜ʖ ͡°)
You might have overlooked something, but here's a folder with full 512. (this is just an example, you don't need to copy anything from it)

What a folder looks like with full body textures

Last edited by sery; Jul 3, 2015 at 02:37 AM.
You need to do: /lp 0 Set1 or /lp 1 Set1 instead of just /lp Set1
0 is tori
1 is uke
Last edited by Headles; Jul 7, 2015 at 12:33 AM.