Overall work on fluidness, you seem like a robot most of the time. Try to begin relaxing more joints, making an overall fluidness.
In the head blowing groin kick, you maneged to get a nice kick, a ok? decap. But you could've done more!, you could've grabbed him again and making a kick/punch at this chest/pecs!.
So, when you make nearly no damage to uke (2dms), its good to make it look fluid and good. You didnt manege this so well, you basicly just grabbed him and kicked, jumped and holded all. Try to make everything fluid.
So in the madman upgraded, you start of with a basic grab, which dm's. Then you make a real nice kick, continue that!. Then you make a not-so-good kick. And you end up with a, looks like a accidental punch, to dm left pec. And you end off with that hold all thingy.
Overall that replay had some nice elements, mainly kick.