Originally Posted by
jisse
Hey cool replay guys was really fun watching
The "invisible floor" thing comes from the hitboxes of spheres being larger than the visible borders. Something I had no idea of until I came across it when playtesting. In the previous versions it was large enough to clip into the 'intended' playarea.
I hope you don't mind me using your replay as an example if I have to explain the phenomenon to someone else
Haha XD nah it's fine also that's interesting and nice to know I thought it might've been something to stop the fall and return to the stage.