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What is maxcontacts for
I figure maxcontacts is to make the game work easier when there is too many things touching... but this is just ridiculous. In a tourney game.
maxcontacts.rpl
maxcontacts, basically
say it's set to 8
if 8 or more body pieces are touching your opponent or viseversa, no dq will happen
say it's 32. It's almost impossible to do the above.
i'm not too sure what it really means or does in terms to the game but it can be an inconvinience and i'm afraid it's something we have to live with until they update/change/keep it the same xD
Max contacts is the set number of connections between joints that will be registered.

If this number is to be exceeded, toribash cannot actually evaluate what is touching and what is not, so it cannot say if the joint hit the dq zone or not.
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So is this basically a safeguard for weak processors to not have the game crash if they can't handle it?
Originally Posted by eXteeL1000 View Post
weak processors

I think it's not FOR the processors but for the system itself.