Original Post
Toribash Next announcement.
I've started to build a new Toribash version, code name Toribash Next.

While the current engine is super awesome it was written 12 years ago.

Things I want to add to the new engine:
- 2vs2, 3vs1 and brawl games
- Built with animations and models from the start
- Ingame multiplayer modding (mod rooms together)
- Ingame inventory and trading
- Run your own servers

Some technical details for those interested:
- Engine (Unity3D)
- Plattforms (Windows, OSX)
- Backend (Steam and standalone)

- Part of the economy will be decentralised (we will have our own BitCoin type currency). This will allow players to trade outside the forum.
- The giveaway Toribash Next Token will eventually transferable to this new section of our economy.

Questions & Answers:


If you have more questions, I'll keep this top post updated.
Last edited by sir; Jan 3, 2018 at 11:55 AM.
super excited for 2v2's
Last edited by Revy; May 13, 2020 at 03:19 PM. Reason: <24 hour edit/bump
Will Toribash Next keep the same UV mapping for the models of the Tori rig and the textures or they're getting updated?
I'm asking this because TB right now is using a pretty uncommon mapping especially for spheres and i guess a port to unity will kind of force a UV re-unwrap.

It's me...

I've been wondering about TB next...

How long will it be...
Your messed up world enthrills me
Can you not just close this thread? It's clearly not happening, and leaving this open to hope is just making the situation worse.
Hey. Sup
guys its coming............................................ ...........................................
Damn you guys are so impatient. Nabi is a five man team...not a renowned corporation.
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Dargon Moderated Message:
Infracted for having the best goddamn replays in Toribash history.

guys chill, i literally have a build of the game for modding
they are working fucking slow but there are updates every now and then, just sit tight.
art horder. i like art.
mod requests: