Original Post
Toribash 3.84 Beta 5
Toribash 3.84 Beta 5 - Windows

* Physics caching
Ghost and replays in multiplayer are played back from a buffer instead of calculated using physics. This is much faster.

* Chat cache /opt chatcache 0|1|2 (0=off, 1=ATI, 2=Software)

* Camera options
1 - Default Cam
2 - Free Cam (press shift+2 to enable Free Orbit Cam, press shift+2 again to toggle targeting sphere)
3 - Uke Cam
4 - Tori Cam

* Camera keyframes are saved in replays
k - start keyframing
Shift+k - clear keyframes

* Camera has a bit of decay on the movements.
* Fixed position of bounty messages
* Autoupdate shouldn't crash the client. This was a big problem on the OSX version and more seldom on Windows.

* Tutorial Changes
- 'Toribash Tutorial' now covers mousewheel and hands (does not cover 'L' button)
- In 'Challenge Uke', Uke will pull off his moves even if the player reconfigures Uke's joints
- New moves for 'Advanced Tutorial' and 'Challenge Uke' are still open to suggestion

* Mouse reverted back to 3.83 style

Don't post bugs if they are mentioned here in the main post!!

Known bugs:
- Speedometer/Altimeter don't work in multiplayer
- ToriShop Uke ghost problem
- Aikido Mod not reset when doing Fight Uke -> Torishop -> New Game
- Bumpmaps doesn't load textures in shader mode
- Changing game resolution causes game to shut down
- No auto-resolution for Full screen
- Shaders running slower than before
- 4000+ frames replays don't save
- Incomplete saving of replays that are not edited - [FIXED]
- Russian characters show up as "?" - [FIXED]
- Ghost doesn't refresh with scripts that update joints

- White quad that blocks out the screen (should be fixed, but if found, include in your report the chat cache used and how the quad appeared)
- If you are getting the white quad often, either /opt chatcache 2 (shouldn't create the quad anymore) or press tab to clear the quad

Fixed bugs from beta 4:
- No grabby hands in replays [FIXED]
- No grip sphere in replays [FIXED]
- No fractures in replays [FIXED]
- Next/Prev replay and auto replay doesn't loop properly [FIXED]
- Ghost fades to white against dojo/background textures [FIXED]
- Fractured Knee + Hold All bug [FIXED]
- Cached chat does not refresh when switching between cache modes [FIXED]
- Multiple tb.exe running if you close and open a couple of times [FIXED]
- Tutorial joint indicators block ghost [FIXED]
- Tutorial joint indicators at wrong position [FIXED]
- Tutorial custom joints recolored [FIXED]
- Tutorial 'L' button not disabled [FIXED]
- /opt autoupdate 0 works [FIXED]
Last edited by hampa; Jan 18, 2010 at 08:33 PM.
This isnt realy a bug but if u decap some one or are holding or attacked 2 uke or multiplayer player's limbs the goast says your going 2 do sumthing that is dumb like push you away for no reason but u dont!
Been here since 09', Former Co-Lead of [MLP]. I'm here to stay. RIP to the lost brothers through the years, non of you're forgotten
err i think this is good or not

when playing multi player
and after the match the replay gives a 30 fps on my laptop
but when normal viewing of replays (setup->replays)
i only gives me 17 fps
all i want is a straight 20-30 fps to everything
instead of just multi player replays

never mind its only fast when 2nd replay is done
so i'll just press wait for whole frames to finish to get nice fps on replays
Last edited by Jan_miguel; Jan 14, 2010 at 11:42 PM. Reason: nvm
Darn, not even this beta works for intel too.
Could you try making shaders support intel? My graphix card could support combat arms and for some reason not shaders.
A friend with weed is a friend indeed
[lit] [o] [ML]
aww man i know weve bitched and moaned about this before but us mac users would also like to enjoy these new versions even if you are only testing windows
Im a squirrel and I'm so awesome that my friend bought me Toriprime.
Originally Posted by Orfeas View Post
Hampa, please. Could you change the force style? Make it just like the old one? I think it is better for some people.

"Mouse Buttons" in Setup / Options.
Originally Posted by pizzabash2 View Post
theres no music in this beta release is it a bug or did you remove it


Ghost sounds are removed too.
Originally Posted by SouLFiX View Post
i have a problem with Russian encoding in this version

What problem?

Does the text appears as "?".
may i ask why it was removed
btw i like your pic hampa very nice
Last edited by pizzabash2; Jan 15, 2010 at 02:24 AM.