Going to assume that he would like there to be a set option to enable ghosts, or rather disable ghosts. I'm also going to assume that he knows you can manually turn on/off the ghosts with "g" or both ghosts with "b". To go further on with his idea, a server setting to force the ghost off is probably what he wants (ctrl + g) similar to the tick boxes for dismemberment, sumo, fracture, and so on. ([] enemy ghost and [] both ghosts possibly?)
Sure you could have an agreement with the other fighter to just not use it, and it would work provided people hold true to their agreements and play fair, but you know how that goes. I think it would be a good feature and provide another dynamic to the game if you choose to use it. A "hardcore" element could really be a turn on for a select niche-group of people. It'll more than likely be a toggleable feature, if you want it on or off (kind of just repeating myself at this point), so it's not going to hurt having it available for users to take it and use as they will.
Not going to lie though, I don't see this being put in immediately, if at all. Not that I think it's as bad feature, it's just more or less why along with priorities first. Two scenarios I'm looking at are, Nabi just puts it in because they want to, or enough people want it that Nabi is going to put it in due to demand. If enough people want features to be added and Nabi like the said suggested features and they can be easily coded it can probably be done.
In summary, I do like the idea and I think it could be very feasible to add. It'll make that small group of people that would like to utilize this happy, and if you don't want to use the feature, don't.
Last edited by ed; May 13, 2019 at 10:00 PM.