ES Recruitment Drive
Originally Posted by MariaVirgine View Post
The old way of doing hands I learned was using this kind of template:

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Your way of doing it in a cube preview works so far for sketching ideas and having a better look at how things map out, but for refining it's way easier to do it in a square fashion.

Could you elaborate on the "I used this kind of template"?
I don't really understand, did you use 3d software with a cube and this UV layout? or did you just use this texture to sketch on and then stretched it, similar to what hug described?
I feel like using this kind of template would give me too much trouble as I often check back and forth with ingame, but I guess that's just some sort of habit of mine
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