Welcome to the Big Book of Sparring.
This Organization serves as a guide to all things Toribash Sparring.
All replays are done on -30 gravity. If you believe you can do a replay example better submit it below! Try out one of the empty ones or add to the list!
HeadSpin Kick................................Hook Kick..........................................Crescent Kick............................... Video Example.....................................Video Example....................................Video Example
Replay Example: N/A..................................Replay Example:Matarika..................Replay Example: Matarika
Aerial Kicks
Tsunami/180 Hook kick..............Flying Double Side Kick................Flying Double Push Kick Video Example.....................................Video Example....................................Video Example
Guyver Kick.......................................360 Kick/Tornado Kick Video Example.....................................Video Example.................................... Replay Example: Matarika.....
Hand/Arm Strikes
Jab/Crosses...............................Chinese Boxing...............................Upper Cuts Video Example.................................Video Example................................Video Example
Elbow Strike...............................Spinning Elbow Strike.................Tornado Backhand Video Example.................................Video Example................................Video Example
Superman Punch......................Hook punches............................... Video Example.................................Video Example................................
MAS & Sparring Styles Mix two for a more detailed Style e.g. Defensive Striker, Aggressive Aerialist..
Striker - Fighter’s strength is Offensive A. Boxer - Focus in Punches
B. Kicker - Focus in Kicks (TKD)
Replay Example: N/A
Defensive - Fighter’s strength is defensive moves A. Evader - Moves away from Attacks
B. Tank - Blocking Attacks
Replay Example: N/A
Aggressive - Fighter’s strength is overwhelming offensive A. Speed Aggression - Overwhelming with Amount of Strikes
B. Power Aggression - Overwhelming with Power of strikes
Replay Example: N/A
Aerialist - Fighter’s strength is Aerial spin related moves A. Aerial Spinner - High intensity Aerial moves
B. Aerial Floater- Low intensity Aerial moves
Replay Example: N/A
Wrestler - Fighter’s strength is related to grappling and manipulation A. Ground Fighter - Fighter is strongest when taking the fight low
B. Manipulator- Fighter is strongest when grabbing, holding, locking, and grappling
Replay Example: N/A
Sparring Lesson Videos
Videos
Sparring Terms
Terms
Competitive Spar (Comp Spar) - A Spar in which you and your opponent are fighting for points in the match.
Cooperative Spar (Coop Spar) - A spar in which you and your opponent work together to plan and orchestrate the fight.
Twitching/Spazzing - Words used in Sparring to refer to quick unplanned movements that come off as messy, unclean, or dirty fighting.
Setting Distance- At the beginning of the match a distance between players can be set in which will determine how the fight begins.
Launching- When the fighter extends the knee, and projects themself off of their heel or toe, the basic setup for spinning, aerial, or advancing related moves
Toe Launch - When the ankle is extended your toe becomes the area you kick off of, this launch requires more time to set up but will lead to a stronger launch for complex and/or powerful move compared to a heel launch.
Heel Launch- When the ankle is contracted it becomes the area where you will kick off of, this is a much faster launch, and quicker to get into for a speedy transition, but will not carry you nearly as far or high as the toe launch.
Flow - When Fighters refer to the word flow, they mean your ability to chain together movements in a natural and controlled fashion.
Relax All Fighting vs Hold all Fighting - When unsure of what to do next many fighters will hold all or relax all their Tori to start from a clean slate. If you hold all your fighter more often, your fighting style will be seen as more more solid and controlled when finished, while relaxing all more often will create a more fluid and flowing style.
Tf 5 - The frame intervals typically set for realism sparring in which detail or control is important
Pros- better Control, Detail.
Cons- Higher risk for Twitching/Spazzing, unclean movements.
Tf 10 - The Frame intervals typically set for basic sparring
Pros- smoother, and cleaner movements
Cons- Less control and less Detail.
Horse Stance: This stance has 3 basic versions, a low stance, a mid level stance, and a Realism stance.
The Low stance is most used in low strikes and ducking. Best for covering ground.
The Mid Level is the starting point for most all moves. Best for Balancing.
Realism Stance is most common in Realism Fighting. Best for Kicking.
MAS vs Traditional Sparring: MAS stands for Martial Arts Sparring, A fighting style created and perfected by Binklawz in 2014. This style focuses on detail, realism, and control. Most commonly done on modified Toris to support realistic movements. Traditional Sparring is the original form of sparring and focuses on flow, finesse, and style. In the modern community there are also many mixtures and variations of these two forms.
Self Sparring: Self sparring is when a player controls both Tori and Uke in a fight. Done in single player mode. This is known to be more difficult than just controlling one, but is known to increase your sparring control and lead to quicker decision making in Multiplayer.
Sparkour: A mixture of a parkour and sparring replay in which players not only will parkour around an environment but also spar on it as well.
Control: Your ability to execute moves the way you intended to
Last edited by matarika; Jun 13, 2019 at 12:01 AM.
Howdy, I'm Mod Squad & The Social Media Manager @ Nabi Studios , if you have any modding or social media questions PM me or DM me on Discord: Matarika#5297
Howdy, I'm Mod Squad & The Social Media Manager @ Nabi Studios , if you have any modding or social media questions PM me or DM me on Discord: Matarika#5297