A lot of people are unhappy with the community but honestly it’s evolved as the times have changed.
There’s been a LOT of growth since 2010. The game had cellshading removed (huge bummer) but eventually got an item set that resembles cellshading.
In addition to items being a thing, we’ve got items for joints, atmospheric items, new shaders, an entirely new UI, a ranking system, some crazy LUA scripts thanks to huthug, Bendover and multiple others, and so many other new things.
I don’t remember what year 512 textures were implemented but we’ve got that and also 512 joint textures. Hampa ungraded the ram and storage capacity for servers and inventories, but the server upgrade was awhile ago and I think we’re starting to get a little bit of glitchiness again.
Name changes are now more common than ever, but the playerbase has shrunk a lot since 2012 which was the biggest count I think tb’s ever gotten (12k I think at a time?)
The era of replaymaking came and really took off with people like Swexx, largekilla, oblivion, and others. They created a lot of the movement criteria were using today. Tricking and mma are pretty big at the moment but in 2017 sparring was the rage.
Since 2020 started and hence the end of the world, the playerbase has become a little more testy and toxic than usual. I can’t say that I blame them but it would be nice if we all got along.
That’s a pretty rough recap of everything that’s changed since, hopefully someone else can add more