Toribash
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Torishop Updates - 2020
Hi, some Torishop items' prices and Qi requirements got updated today.
Main purpose of the change was to introduce a universal TC->ST pricing rates that will be same across all Toribash items available in store. We've also added Qi restrictions to most of the 3D items and Hair Styles to give them some feel of progression when you belt up, similar to color items.

Here's a quick run down on what changed and what did not:

  • Elf received an x8 TC price increase and Pure got an x5 TC price increase to prevent items from becoming too cheap when purchased with Shiai Tokens
  • All other color items kept their old TC prices
  • Some hairstyles got their TC prices bumped up in order not to drop the ST prices too significantly


As a general result, Shiai Token prices for items should now feel more closely dependent on TC pricing and Qi restriction and less of a "eh whatever price staff felt like setting".
ST prices should also be less overkill for mid-range color items (1000 Qi to sub-10000 Qi) with an average drop at around 20-25% compared to earlier prices (old ST prices were a 1:1 conversion of old USD prices which remained pretty much unchanged for over 10 years).
Some colors which only had ST prices (Astro, Fossil, etc) are not currently available for purchase - this will be changed in the coming days as they will receive proper Qi restrictions, TC prices and new ST prices.



To answer a (likely to be) popular question of "Why haven't you consulted the community on this?" - as the change was potentially going to affect items' market pricing (due to slightly lowered ST prices) and availability (due to Qi restrictions), we wanted everyone to be in the same conditions and not have participating users take advantage of the plans to make better profit in market.
We hope this change will not affect market in a negative way and that a more streamlined pricing conversion rate would benefit the shop in the long term.




We do, however, plan some more changes for Torishop in future, and we'd appreciate your thoughts on them:

  • Changing stock to unlimited for all non-exclusive items available in the shop
    Reasoning behind this is that stock feels like a redundant feature for the vast majority of items, especially considering that most "No restock" items that we had were eventually getting restocked years after the initial release. We'd like to get rid of limited stock for items that we expect to be always available in shop - and to potentially introduce some actual rare item drops which would keep super low stock, high price and get permanently removed from shop once all bought out.
  • Automated in-game market with a transaction tax
    It's super confusing not to have a proper market system in a game with open economy these days, but there is a number of issues we'll be facing when making a system like that, with the main one being that market would eat up a huge hunk of Torishop purchases. While this is good for the players, this isn't really good for game economy as, ideally, we need to be able to sink as much TC and ST as we are spawning, be it as a result of login rewards, quest rewards or (boosted) fight win earnings. A solution I'd go with would be introducing a tax on any transfers made through the automated market - this way we both get to remove TC from circulation and players can get a quick and potentially cheaper way to buy items. We do not plan to ban regular TC or item transfers in case the system is implemented, so anything sold in forums' Market section would still be untaxed.
  • Introducing a way to sell items while bypassing Qi restrictions
    This idea isn't fleshed out yet properly, but yeah - I'd be interested to see if you have any suggestions on what could be the potential tax/payment for being able to bypass Qi requirements. Pay with ST for every N Qi the item requires? A paid subscription for the marketers that makes them ignore Qi restrictions?