I wonder why, when you 'rage quit' or disconnect or ping, or whatever, your tori just stays in game (in that mach), like an empty shell, or puppet without its strings, so when you do that, tori just collapse, or to say technically your tori goes into relax all state and then moved by inertia from previous move and gravity it... Well, it collapse, like a dead object which it is.
That way, I guess, you would have won your prize, due DQ or just due the fact that tori is lifeless so he can't defend, you can hit him and toss him around and win like that till all turns are depleted.
I just wonder, did anyone thought of that, was it proposed before, since, to me, its logical and better solution then just: player left - tori disappeared from room.
Your 'soul' have left but body is still there, well, at least until new match starts, when it's removed from the game completely. This is logical solution for the problem, at least for me it is. What do you guys think?
You leave in the middle of the mach - your tori go into relax all state and collapse - it stays like that until all turns are depleted - pointing system is still active - it's removed from the room and game when next mach starts.
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As fro the TC and qi, well, that's another problem. Logically, if you are not present you shouldn't get any.
Now, its possible to farm with this idea, but then I'm thinking, how come we can have two users with same nickname in one room anyway? Is it impossible to set something in the game server that when you try to enter one room with same nickname or IP you get disconnected right away?
Complicated stuff, I'l have to think about it some more...
Last edited by 8OJ4N; Mar 29, 2013 at 10:42 PM.
Reason: <24 hour edit/bump