Toribash
Original Post
Launched a new game, need feedback:)
Hi

I launched a new mobile game for one of my clients. Please have a look and offer me a reviewhttps://play.google.com/store/apps/d...rs.Clash&hl=en

https://apps.apple.com/ro/app/cosmic...r/id6743770744


I also have a nice Instagram reel, if you offered me a like I would really appreciate it <3
https://www.instagram.com/reel/DOqKf...lkM3Rqa2lwbGFx
Off the jump the first level feels quite punishing, many fast moving enemies with quite high health bars. There's no indication of how many waves are required to complete the level, I think I reached a third wave before dying. Not being able to pass even the first level without having to watch an ad feels bad. I think there should also be some visual feedback when your own ship gets hit, I can't keep track of my health bar with everything happening on screen.


Edit: I might've just got to wave 4 or 5? Only because that run shelled out some health / shields / whatever yellow is. I'm sorry to say I don't really have any desire to spend more time trying to get past the first level.
Last edited by papes; Sep 17, 2025 at 11:56 PM.
Hi papes, thank you for the feedbackIndeed the game is challenging right from the beginning, although I also recommended to the client we should lower the number of enemies at least for the first 5-10 levels.
There is however an algorithm that increases the difficulty of the levels, which is represented by the health, type and number of enemies.
Related to the number of waves, we wanted to keep it a little bit mysterious, but I agree it should be better to know from the beginning (the answer is 10 btw )