Originally Posted by
Drama
Wall DQ is pretty much anti lift countering. I think that needs some brainstorming.
Otherwise, really cool
The mod is still pretty experimental. It's definitely possible to pull off shovels, lifts, suplexes, and to save/counter them from most positions. The gravity is set to -17.32 (in boxfight_v4d.tbm; could change in future versions idk) and the strength of all joints are modified + most turn/rotate faster than in aikido, so things tend to be more about trying to overpower your opponent into a corner or to win by score.
If you want to join me in a playtest sometime reach out to me on discord, or just play with your friends if you don't want to watch me ramble in chat about gamerules.