Toribash
Whoa, I decided to check the forums after ages for nostalgia sake and found this thread, might as well drop my piece for a bit
  1. Ever since I left the game I haven’t seen a single ad for it
  2. Fundamentally, this game is very, VERY niche. If you’re into it just for the sandbox experience, it can get stale if a new player is finding it hard to figure out how movement works. And if a new player is interested in multiplayer, they’ll struggle with choosing which mods to play and then have to learn the intricacies of each one (like, Judo and Mushu are completely different, duh
  3. This game’s customization is so, unique, like textures, sounds, and whatever, but it’s very expensive if you want to purchase them instead of grinding tourneys (at least from the perspective of someone in a third-world country). It also requires familiarity with graphic design tools (or you can just pay someone to make stuff for you). Plus, there’s the issue of items being gated by Qi. Want the Supernova force color? Whoops, you’ll have to play more (or pay for Qi) before you can use it
the real solution here is to appoint me as TA Lead and you guys will see how a REAL fucken man gets shit done around here none of this melrose list shit

#NotMyNabiStudios
#Skizz2025
Originally Posted by sir View Post
probably scam someone under guise of being trustable because staff

probably, yeah
Originally Posted by sir View Post
probably scam someone under guise of being trustable because staff



Look who's entered the chat.
Lots of people arguing about glaringly obvious things around here but I don't see anyone offing soultuons.
Would love to know your opinion on the matter. Do you have any ideas on how we could foster some activity? Or promote the game in a effective way?What do YOU think the problem is with toribash? Coming from a different perspective than the rest if us.
Last edited by Zorow; 3 Weeks Ago at 10:11 AM.
♥Team Aikido♦OoT♣Team Lenshu♠

there isnt much for him to say, really

most of the things said in this thread have been said many times by many different people for years

hes done most of what the community asked

if you ask me, id say hes only interested in cheeky little jabs at ME, the wozniak to his steve jobs
Originally Posted by Zorow View Post
Do you have any ideas on how we could foster some activity?

I'm not sure what this question is about. Who's "we" here? The whole community? Community without staff? You personally?
Because I'm personally content with what I'm doing to keep Toribash afloat. My opinions on what staff may do better do not really concern anyone but staff members, so I don't see any point discussing it here. And then for all other players, best ways to help the game thrive have always been either joining staff (easier) or doing something community related on their own (harder), I believe that hasn't changed. This community has historically been pretty much run by itself, so all the doors are open if you want to get something done.

Originally Posted by Zorow View Post
Or promote the game in a effective way?

Making Toribash available on mobile platforms, having some sort of social media presence (tiktok / instagram) and periodic game updates are, in my opinion, fairly effective in terms of increasing game discoverability. Will we attract more people if we run a $50K ad campaign? Sure. Does Nabi Studios have capacity for running such a campaign? No.

Originally Posted by Zorow View Post
What do YOU think the problem is with toribash?

There's no real problem with Toribash as long as you have realistic expectations of what it is - an almost two-decade-old game with niche gameplay and very unconditional controls. Gameplay and controls are simultaneously key features and "problems" with Toribash which have always prevented it from attracting a wider audience. I suppose it's grown slightly worse now with gamers being used to super intuitive controls and AAA level of polish which just did not exist on this scale back in 2008 when Toribash was on the rise, but the game has always had an insane drop off rate due to how hard it is to get into. And these things are not something you can (or need to?) "fix" without making Toribash something entirely different.
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Oh also to those who find themselves in agreement with akina's point of view, try making something of your own.
Dunking on people like you trying to create stuff for others to enjoy (doesn't really matter if it's Toribash related or not) will never yield positive results - of course, assuming that is your goal and you're not just trying to feel validated by dumping your insecurities online. All it does in the end is hurt those people and make them rethink whether the effort they're putting into the work is even worth it.
Last edited by sir; 3 Weeks Ago at 02:55 PM. Reason: <24 hour edit/bump
Well sir. I appreciate your comments and insight. I'm going to ask a few more pertinent question on topic, and address some details you mentioned if you don't mind.(none of which is meant to criticize)

You say the best way to help the community is to join staff, im not entirely sure how that solves the dilemma here. If everyone became staff our player count would remain the same, now with just a bunch of staff memebers


Secondly I'd like to say how happy I, and a lot of other I've asked. I tried that very early on and like it. seems to be fairly popular and easy to use. Do you think that could potentially be a more marketable version of the game or a more popular platform for newer players to get in on?


Lastly, 50k? Where did you come up with that number?


Again, thank you for your USEFUL!!.. COMMENT!!..
I for one appreciate the staff for keeping the game a float for as long as they have. I've said it serial times how impressive it is to to me. I just believe there is somthing we could all be doing to make the game better and bring back a little
Activity.
Last edited by Zorow; 3 Weeks Ago at 08:40 PM.
♥Team Aikido♦OoT♣Team Lenshu♠