Toribash
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Original Post
The great competitive mod list.
mod // year // number of fights // personnal comment

Can only start on 2008 because that's how far the mod log goes back.

Yes, I was bored last night xD I thought I'd post it on the discussion thread but there's obviously no use, so we can have a laugh here

KICKING

betabox // 2008 // 3.195 //
kickbox // 2008 // 265.632 // public
deltaboxfixed // 2008 // 531 //
taekkyon // 2008 // 1.027.065 // public // over 10k fights per month.
judo // 2008 // 11.164.365 // public // played almost exclusively by beginners , over 100k fights per month.
taido2 // 2009 // 83.383 //
erthtkv2 // 2012 // 252.499 // public


GRAPPLING

aikido // 2008 // 16.305.433 // public // classic, first mod people are being introduced to, over 100k fights per month.
judofrac // 2008 // 1.647.553 // public // over 10k fights per month.
aikidobigdojo // 2009 // 3.058.794 // public // scrubest version of aikido.tbm, over 10k fights per month.
lenshu3 // 2009 // 582.713 // no one plays lenshu3 with grab anymore
greykido // 2009 // 1.004.094 // public // over 10k fights per month.
sambo-off // 2010 // 28.438 //
rb_greykido // 2012 // 13.745 //
tenshindo_fixed // 2014 // 588 // recent

STRIKING

wushu // 2008 // 274.810 // was public // old and wonky, lacks a dojo, matchframe too short, aikido point system
wushufixed // 2008 // 338.088 // was public // old and wonky, lacks a dojo, matchframe too short, aikido point system
mushu // 2010 // 2.250.945 // public // been explained why it's random, mod with grappling in striking category ??
wushu_pro // 2010 // 262.233 // was public // old and wonky, lacks a dojo, matchframe too short, aikido point system
rk-mma // 2010 // 252.092 // public // old but cool, aikido point system
lenshu3ng // 2011 // 311.974 // public // old but cool, aikido point system
stabjutsu_original // 2011 // 5769 // No one but old striking players knows about stabjutsu, aikido point system
wushu3 // 2011 // 1.228.521 // public // old-ish and alright, lacks a dojo, matchframe too short, aikido point system, over 10k fights per month.
wushu4 // 2012 // 226.349 // was public // dont know much about it, , aikido point system
boxshu_mushu_v3 // 2014 // 383.899 // public // recent, been explained by people who started the duelling trend with that mod, they did it precisely for its randomness, aikido point system
mod with grappling in striking category ?
zakshu // 2014 // 1.018 // recent, CL mod somehow, wonky points and dm, matchframe too short, , aikido point system, dojo is nice
wushu3box // 2015-05 // 20.657 // public // recent, has a box but is oriented fun wushu mod rather than competitive imo, aikido point system


SUGGESTED

aikido7 // 2011 // 79.537 // was public ? // fixes to make the classic aikido more fair, focus the game on submission/throws, removes a good bunch of cheap low-skilled techniques
swfixed // 2013 // 60.136 // was public ? // good grappling mod, aikido like, don't know much about it
Tippy01 // 2013 // 863 //

brushu // 2010 // 76.255 // was public // old and cool mod, long match frames, lacks a dojo
wushu_2015 // 2015-04 //33.507 //public // recent, point system adapted for striking, dojo, matchframe too short, over 10k fights per month.
striking_lg_beta2 // this week // 24 // recent, NEW point system adapted for striking, dojo, based on wushu gameplay
striking_mg_beta3 // this week //18 // recent, NEW point system adapted for striking, dojo, based on rk-mma gameplay
striking_hg_beta6 //this week // 27 // recent, NEW point system adapted for striking, dojo, based on lenshu3ng gameplay


= mods most players never heard off


So what we can mostly see :
  • 17 mods on 28 are more than 5 years old.
  • 3 mods on 28 have been made during the past couple of years.
  • Players mostly play public mods, meaning they mainly play what's in front of their eyes. That could be an occasion to promote new mods to the public, but no.
  • even tho 8 mods on 28 are mods people never heard off, which has been used for an argument against putting my striking mods on that list. Which makes no sense.
  • It's a popularity contest for mods rather than an objective survey, people just vote for the mods they're used to play the most so they can have a chance to win shiet. It's not about "competitiveness", it's just about popularity and opinions.
Last edited by deprav; Jul 26, 2015 at 06:49 PM.