Dogenshura and Shogenshura (by Szaszuniya)
Hello all! My name is Eidolon and I am proud to present the final version of Bigshu!
All thanks to Szaszuniya, the author!
As the name suggests, Bigshu is Boxshu in a bigger arena, a bigger box. The main goal was to make the fights more challenging and dynamic. It was fun, of course, but we felt like something was missing. We figured that we could do something more with it and make a new mod altogether.
After testing many versions with different game rules, sizes and etc, I believe we are ready to release its final iteration: Dogenshura!
Dogenshura is so much more than "bigger Boxshu". It feels like a new mod. Something fresh and unique, but not unfamiliar.
There are two versions of Dogenshura. The first is dogenshura_v3.tbm, and the other is shogenshura_v1.tbm.
Dongenshura has its physics all based on regular bokshu. The only differences are 1200 Match Frames instead of 1000, lower Reaction Time of 15 instead of 18, and the arena, of course.
Shogenshura, however, is pretty different. The arena is the same as in Dogenshura, but the physics have been reworked. We have now -30 gravity, less denser toris (which allows for some crazy movement), DQ Timeout of 15 frames so you no longer loses instantly if you touch the ground, as well as 15 Reaction Time.
If you are craving for a new competitive mod for a long time, like me, you will sure love Dogenshura and Shogenshura!
The mod files are attached to this post. Give it a try and tell us what you think of the mods. Have fun y'all!
Oh, by the way, thanks to everyone that helped in the making and testing of these worderful mods!
Last edited by Eidolon; Dec 10, 2024 at 06:25 PM.