Toribash
Original Post
Toribash 5.74
Toribash 5.74 is now available!
This is a big content update featuring new Blind Fight mode, permanent challenge events and new (or old?) atmospheres.

Get Toribash on Steam: https://store.steampowered.com/app/248570/Toribash/
Get Toribash on App Store (iOS): https://apps.apple.com/us/app/toribash/id1639530120
Get Toribash on Android: https://play.google.com/store/apps/d...udios.toribash

Standalone downloads:


  • Blind Fight

    Blind Fight is a new game mode where you need to create an opener which is then used to challenge other players' openers.
    After submitting your first opener you will be placed in the Beginner League with up to 7 other players who just started playing Blind Fight. Stay at the top of the league by the time it resets (every 12 hours) or defeat everyone in one go and you will advance to the next league. Every time you move up a league, you will also be able to claim rewards which vary depending on your new league tier.
    Once you reach Ultra league, you will be able to Prestige and start over with one of the three stats (strength, speed, endurance) lowered to climb leagues up and collect rewards once again.

    We're launching Blind Fight with aikido.tbm as the base mod but it will change every month along with league resets in future.


  • Challenge Events

    These are a collection of past event series (Opener Challenge, Floor is Lava, Free Run Frenzy) which will be permanently available in game from now on.
    All of these events have been updated to use the latest events backend and some of them have been slightly modified (new checkpoint locations, adjusted objectives, etc) to provide a better challenge to players of all skill levels.
    You will be able to replay these events and collect rewards even if you previously participated in them during the original runs.


  • Atmospheres

    Atmos menu now features a remastered version of all atmospheres originally created by Melmoth.
    In addition to that, there's also a new Chess Board atmosphere created by Szaszuniya which is the first atmo to adjust to dojo scale so that it looks good both no matter what mod you play.


  • Other changes
    In addition to these 3 major updates, there are lots of other smaller changes featured in 5.74. Here are the most notable ones:

    • Text fields in Toribash UI now have upgraded cursor position controls with an ability to move cursor with your mouse and support for more keyboard hotkeys.
    • Fixed bug that was leading to cached replays desynchronising when loading in customs of players with hairs.
    • Fixed bug that would sometimes trigger a crash when exiting Toribash.

    • Steam: Timelines support for Steam Game Recording feature.

    • Desktop platforms: added player 3 and player 4 focus camera modes with hotkeys being 8 and 9 respectively.

    • Mobile: added support for Hit Effects and Comic Effects items.
    • Mobile: chat input will now display command suggestions with full syntax and information.
    • Mobile: fixed bug that was triggering app crash in some scenarios during active downloads.

    • Android: fixed issue with SSL certificate randomly getting corrupted on some devices requiring app cache resets.
    • Android: fixed app crash on too many physics collisions.

    • macOS: both Steam and Standalone versions are now universal binaries with native support for Apple Silicon devices.
    • macOS: error log will now appear under Log Reports in Console app with error file having been moved to the generic macOS directory ~/Library/Logs/com.nabistudios.Toribash.
    • macOS: fixed bug that was leading to Toribash still generating BMP screenshots despite files having PNG extension.
    • macOS: fixed bug with custom mod objects not loading properly when being located outside mod-specific assets folder.

    • Lua: added new functions to control RPG state: rpg_state(), get_rpg(), set_rpg() and reset_rpg().
    • Lua: added global JSON class with JSON.encode() and JSON.decode() static methods.
    • Lua: error output file will now instantly refresh on Lua errors.
    • Lua: updated Files.LogError() to write data to default error output file.
Last edited by sir; 1 Week Ago at 12:27 PM.
Good update and all. But please read this...
The update is okay and good and all.

But if you do an modmaker realism update, like, being able to put cone vision in modmaker

or, being able to make the modmaker more capable of putting more joints and stuff, then you would not change the aikido gameplay, but make modmaker more capable.

We, The players from TMA comunity, complain a lot by this inability of having a way to put realism in our mods. And we are THE MOST dedicated players in this game.

So making an huge update like im suggesting would make us play it EVEN MORE than we do already

And that means too that we would create a lot better content and replays.

I hope you be able to understand my inside pain.

And thank you for having the patience to read this.
Last edited by MrCringe; 1 Week Ago at 08:20 PM.
Originally Posted by MrCringe View Post
The update is okay and good and all.

But if you do an modmaker realism update, like, being able to put cone vision in modmaker

or, being able to make the modmaker more capable of putting more joints and stuff, then you would not change the aikido gameplay, but make modmaker more capable.

We, The players from TMA comunity, complain a lot by this inability of having a way to put realism in our mods. And we are THE MOST dedicated players in this game.

So making an huge update like im suggesting would make us play it EVEN MORE than we do already

And that means too that we would create a lot better content and replays.

I hope you be able to understand my inside pain.

And thank you for having the patience to read this.


Good suggestion, wont help me nor 70% of the playerbase... but good suggestion nonetheless.
great for dedicated players as you said.
d o r p
destruidorp4
destruidor
toribash for life
баг в слепом режиме
я нашёл баг в слепом режиме.он связан с победой или проигрышем.если я выиграл то могут засчитать проигрыш,так и с проигрышем может засчитать победу.Пожалуйста исправьте это
Blind mode still a bit buggy but everything is really cool, love Game still getting better and better, thanks sir <three
I AM A STEGOSAURUS.
Originally Posted by sir View Post
Standalone installers have been updated to match the latest version on Steam and mobile platforms:


thank you sir, keep up the good work
♥Team Aikido♦OoT♣Team Lenshu♠
~Link is my personal Dj
blind fighting mode is the most fun enjoyable new thing added to this game ever and im shocked it took this long for you to come up with something like this but also its just a kinda fun way to farm dog shit worthless items none of the noobs are good at it so they wont get the prestige rewards so why make the rewards totally worthless

games economy is totally changed after the battlepass rewards why not just go crazy with this get people to play it make it more fun




also the update undid the auto enable script feature on my move memory and now i cant reapply it i have to add it every single time lol

edit: i think the move memory issue is related to the new mode pffffffffffffffffffffffffffffffffffffffffffffffff
Last edited by gleam; 2 Days Ago at 10:59 AM.
you blew smoke and then breathed it back