Toribash
Originally Posted by darkexxod View Post
For one there is Little to No incentive that makes people wanna play the game, before you take away clans for not being ingame makes sure that there is an incentive

They are not talking about being ingame, this is simply a matter of inactive clans. The argument is about the limits we should go in pronouncing inactive clans dead.
Originally Posted by Frunk View Post
Anyway the question had to be raised at some point, on my end the implementation just felt very rushed and pre-decided, which makes it harder to swallow.

...

Anyway the decision will certainly set a precedent for the toribash community in the future. I know where my bets lie on the correct decision, but I have not spent a quarter of the time or effort working with the community as Gynx, Skulfuk or Hanz0, so ultimately it is their decision to make and I can't be angry at them that our clan didn't organically maintain its activity over its long lifespan.

I'm sure a fair bit of it comes from the fact that Gynx is the first clan admin in a while that's been properly doing activity checks. This means that previous levels of activity/lack thereof that were "acceptable" (read as: not even really checked) are no longer okay, which understandably seems harsh or unexpected to many clans.

Even if it has caused drama I'm personally glad that the person in charge of clans takes his role very seriously. As Gynx has said the decision to mark any clan, not just ones that are famous, is not one that's made lightly, and we've been chatting quite a bit lately about the whole "legendary clans" idea and how we can properly recognize clans that have significantly contributed to the community.

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All this change just caused problems, why can't you guys just leave things alone. People were doing fine before he decided to go all try hard and ruin things.

This just proves what everybody has been saying, the forum is dying and the mods are the ones killing it.

Rip tb.
Originally Posted by Space View Post
This just proves what everybody has been saying, the forum is dying and the mods are the ones killing it.

Rip tb.

drama mongering much? toribash wont disappear because of a few players who didnt even play anymore leaving. the only impact this might have is that now there are no clans to look up to and be like "i want to make a clan as good as RAWR/Torigod/spirit", as it exists almost only in memory.
oh yeah
Look what you did. You even brought me out of retirement. I like being in RAWR. And I would prefer to not have it forcibly disbanded after 8-10 years. We have backstory. Every game needs legends.
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Originally Posted by Frunk View Post
I'd also like to thank all of those who came out to support Urban Unit and RAWR who are outsiders, your support shows we continue to impact the community.

I can't put it any better and I didn't expect to see such a movement at all.
It's really heartwarming to see the impact we still have and how so many people still care about us. Thanks to all the strangers fighting for the cause. Especially those I have no idea of who they are.

I can only say I feel the same about Urban. You guys go all the way back and I can't think back without thinking about Urban.

Guess I have to make some point to not be totally offtopic.

I understand the point of not pointlessly accumulating inactive clans and to promote an environment that motivates people to stay active and in interaction with the community. Point is though: We are talking about historical clans here, not the general case. Clans that survived almost a decade and in my opinion you can't compare them with the same standards. We never tried to recruit new members for the sake of activity. Otherwise we might wouldn't have this problem but our clan has always been based on friendship rather than ingame performance or anything. You know, people we enjoy seeing online. We recruited from White Belts to Custom Belts. Thus our incredibly low rate of members leaving the clan. Obviously Toribash isn't the main game of any of our members anymore, we are talking a decade here. So I can totally understand why it would be reasonable to remove us. Despite drastic drops in activity we always gathered for the league without ever missing a match or for an occassional RAWRgy though. This just shows we never stopped caring about this clan. Our communication isn't based on IRC. Sure, you can't check any other form and that is very inconvenient but I have most of the members in Skype and even Facebook by now. It's unlikely we will hit this activity demands but we care and fight back. Dead things usually don't fight back.

Originally Posted by BenDover View Post
i trust in skul though, make something happen.

skul is trustworthy but also meaty and dangerous.
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After some thinking, a common argument from the staff here seems to be that after the new system was implemented, things have in fact gotten better.
I'm just assuming that's true, but how do you draw the conclusion that it's because of the new system?
What about the steam launch or YouTube channels such as Les Duncan's?
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Originally Posted by Space View Post
All this change just caused problems, why can't you guys just leave things alone. People were doing fine before he decided to go all try hard and ruin things.

This isn't a new thing. :| Clans have been nuked for being inactive the whole time, except for a long time it was done in such a half assed way that even a clan with only 1 person would pass the inactivity check - which was simply a thread asking if they were dead. In short - laziness has been replaced by someone who gives a fuck about clans.

Only difference is now they're checked properly as originally intended, and more stuff is being done specifically for clans.

Originally Posted by NutHug View Post
It's unlikely we will hit this activity demands but we care and fight back. Dead things usually don't fight back.

skul is trustworthy but also meaty and dangerous.

Keep fighting to avoid the manatee for it's meaty & dangerous. May your spoon always have food on it.

Originally Posted by Hattersin View Post
After some thinking, a common argument from the staff here seems to be that after the new system was implemented, things have in fact gotten better.
I'm just assuming that's true, but how do you draw the conclusion that it's because of the new system?
What about the steam launch or YouTube channels such as Les Duncan's?

It's a culmination of all the various things that we've been up to, and OFC stuff the community does. Spotted that the clan team are doing events outside of the yearly Clan League? Yup that's a thing now. It's part & parcel of curing clan atrophy, they'll naturally be more lively if there's stuff to do right? Well hopefully that's the case. Having someone 100% dedicated to clans = more things for clans happening.
As already stated this technically isn't a new system, it's just the old one being done the way it used to be.
I should note that in this thread when we've been stating that things will be better we're just referring to the clan part, rather than everything else that's going on.

As for other things contributing towards "better":

New stuff's going in forge land, but you'll all have to wait and see what happens there. It'll be pretty cool, and since stuff from the forge is optional and can be disabled in the client options even haters can't say it's ruining anything lol.
Community content is well... It's much the same as it always was, and we like that. Videos have always been a good thing, and with people streaming events, making more tutorials and the other things they do it's made the game not only more accessible to new players, but also got it more attention.

And OFC now we've got the matter of sorting out a way of legending clans, which despite what people seem to think is coming along quite nicely given the short amount of time it's been given. The butcher aint all about killing. ;)

So yeah. If the RAWR guys are happy to place faith in us (well me) to work something out then surely the rest of you can chill a bit & see what comes from it.

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Originally Posted by hanz0 View Post
literally have no idea what you're trying to say

It took the council 4 damn months to provide arguments, and if you ask me it could just as well have taken 4 months to construct them meaning you did not have grounds, for the actions in January. You only seem to answer questions when you can avoid them no further, and you ask why people are upset on due of your actions, or and just as often, lack of thereof?

All the community asks for, is the ground for your actions, or grounds for not taking action, and we don't want it almost half a year after we ask for them.
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