1.0 Personal Touch -
I'd guess my current personal style used within texturing can be generally described as hand-drawn (example as my set). I find my interpretation in this style is unique to an extent, as the method I use is pretty weird. The main factors that expresses this style as it is, is the fact that the shading is created with "jagged" transitions, I find this creates an pretty nice effect of probably over-exaggeration in the fields of hand drawn style. The degree of contrast isn't really high, as I just don't really fancy very high contrasted areas (with exceptions). I guess all that really sums up my personal style, also on a side note, I'm not really keen on my style.
2.0 Preference -
The styles I particularly like is probably the sharp, simple, and detailed textures. I also really go "Wow." at those realistic textures, but I really don't like to get way into the contents/parts/details; so just simple and realistic would be a very nice preference for me. Also, I could probably enhance the simplistic realism using my techniques from hand-drawn to a degree.
3.0 Ability -
I can say, my current level of texturing is probably along the lines of middle standard, possibly slightly going above the line. I could probably have a large improvement in texturing with the correct techniques learnt and the spark of imagination.
4.0 Style Development -
After giving a thought upon my personal touches and tastes, I am deciding that my own little unique style of texturing would probably be of what I said. The foundation of the style would consist of the style of realism (similar Monobi's), I will enhance this with simplicity, cartoon-style techniques, and from what I have learnt from the past; of course, the style isn't completely concluded upon, and will probably develop as I go. How is this different? What I have done here, is using many of the different styles conducted in the community, and merged them together to create one .
5.0 Method of Creation -
The creation will start out amongst stock images. I will find an image appropriate, or even possibly something completely different from the subject, through filter and transforming, would fit into what the texture's result would be. I may as well use new stock photos to develop and create different parts, but of course, will need to make it blend into the style. Using the pen tool, I will then create effects/parts to intensify the texture. I will use the brush to include shading (only to the slightest degree) to further enhance the image.
6.0 The Name -
For the name of the style, I think I'll call it integrate. Why? Because integrates means, blend and combine together, which is exactly what I'm doing, merging together different styles to create one.