As it stands I don't believe that regular events would perform that well for clans.
Clan league, literally the biggest clan event of every year got 17 entrants. We have been tossing around ideas about implementing some form of automatic clan competitions run in-game, but we're still settling on some details, and also whether it's even feasible in the first place.
I think part of the issue is in-game exposure, the forums are a surprisingly small part of clans these days now that people use in-game (obviously to play the game) and discord.
Don't want to reveal too much obviously, but please note that we do want to do things that engage clans more in-game, particularly the newer guys that still have the energy to get involved with these kinds of things.
Point is, I guess, we share the sentiment and there are ongoing discussions a out the best way to do something about it.
As for the second point, there is a recruitment board for unofficial clans where they can try and recruit people without worrying about official clans. (Only dying official clans can post threads there; see rules thread in clan discussion)
Part of the perks of being official in that regard are that you're already established and can end up being a bit more visible on the forums, to diminish that detracts from one of the few things that being official actually helps with, and I'd be very hesitant to alter that.
Ty for the suggestion, we always like hearing ideas!
Edit: the term "boosting" gave me a though though. Clans could gain double do or something for games played in their clan server, or could gain xp from matches played in their server even if it's not by people in their clan. I dunno, just spit balling a thing that might nudge people to reply and get a good public discussion going idk
Maybe make EXP useful? EXP is just to level up, but I think it would be a good idea to make something out of leveling up, for example:
level 5: A random I Item for all Members
Level 10: A PERK HAS BEEN ADDED
Level 15: A random II Item for all members
Level 20: A random III Item for all members
Level 30: A random IV Item for all members
Level 40: A random V Item for all members
Level 50: A PERK HAS BEEN ADDED
Level 60: A random VI Item for all members
Level:70: A random VII Item for all members
Level 80: A random VIII Item for all members
Level 90: A random Elite Item for all members
Level 10: A random Elite Item for all members and A NEW PERK HAS BEEN ADDED
also what life said about leveling up is easy now... maybe it can be made so it is a bit hard?
Interesting but I can already see people creating alts to farm items or jumping from clan to clan to get more stuff.
People could make alts to get items for themselves but like I said maybe it could be hard?
what I mean by hard is lower the amount of EXP that people get by mass-warring and higher the amount of exp you need to level up everytime you are on a new level.
I was editing my post when you sent that
Alt limit could be a thing but that is out of the topic
I'm thinking that there could be a limit of clans you can be in?
or maybe there could be an ALT DETECT in a clan? Simply when it detects an alt in a clan it does not give the account the items but it sents to the other mains in the clan.
maybe you say VPN but is it possible that there can be a thing called VPN Breaker? Where it Breaks through the VPN to see the IP? I doubt there is something like that so I think the limited clans you can be in makes more sense. (sorry for my English)
Maybe make EXP useful? EXP is just to level up, but I think it would be a good idea to make something out of leveling up, for example:
level 5: A random I Item for all Members
Level 10: A PERK HAS BEEN ADDED
Level 15: A random II Item for all members
Level 20: A random III Item for all members
Level 30: A random IV Item for all members
Level 40: A random V Item for all members
Level 50: A PERK HAS BEEN ADDED
Level 60: A random VI Item for all members
Level:70: A random VII Item for all members
Level 80: A random VIII Item for all members
Level 90: A random Elite Item for all members
Level 100: A random Elite Item for all members and A NEW PERK HAS BEEN ADDED
also what life said about leveling up is easy... maybe it can be made so it is a bit hard?
Maybe Clan Event Squad could be a thing, squad that makes clan events (like what Dextile68 mentioned) or Event Squad could do it or just automatic events/tournament (like what Erth mentioned).
The idea of the level up and get something out of it maybe could make everyone be interested in those events? @Life
People could make alts to get items for themselves but like I said maybe it could be hard?
what I mean by hard is lower the amount of EXP that people get by mass-warring and higher the amount of exp you need to level up everytime you are on a new level.
Alt detect would be easy, you could trace the email source ip with a Simple vpn decoder...
Maybe make EXP useful? EXP is just to level up, but I think it would be a good idea to make something out of leveling up, for example:
level 5: A random I Item for all Members
Level 10: A PERK HAS BEEN ADDED
Level 15: A random II Item for all members
Level 20: A random III Item for all members
Level 30: A random IV Item for all members
Level 40: A random V Item for all members
Level 50: A PERK HAS BEEN ADDED
Level 60: A random VI Item for all members
Level:70: A random VII Item for all members
Level 80: A random VIII Item for all members
Level 90: A random Elite Item for all members
Level 100: A random Elite Item for all members and A NEW PERK HAS BEEN ADDED
also what life said about leveling up is easy... maybe it can be made so it is a bit hard?
Maybe Clan Event Squad could be a thing, squad that makes clan events (like what Dextile68 mentioned) or Event Squad could do it or just automatic events/tournament (like what Erth mentioned).
The idea of the level up and get something out of it maybe could make everyone be interested in those events? @Life
People could make alts to get items for themselves but like I said maybe it could be hard?
what I mean by hard is lower the amount of EXP that people get by mass-warring and higher the amount of exp you need to level up everytime you are on a new level.