Toribash
Hi, is there an easy way to figure out what moves were done from a .rpl file?

I opened the one I wanted to analyse in .txt format, and was presented with a load of numbers. Is there a good way to make sense of these?
I'm pretty sure there is but it doesn't have anything to do with mods

i think there's a tutorial on it the tutorials forum and i think there's also a lua script that can take moves from replays(not sure about that though)
you can change the movement and direction strenght it moves and velocity
that all can be changed
Fast question
how i can make the 2 players face the same side ?

like this :

<Tori
<Uke

Engagerotation dosen't help

+-++-++-++-++-++-++-++-++-++-++-+
|F||u||n||c||t||i||o||n||-||X||-|
+-++-++-++-++-++-++-++-++-++-++-+
Use engageplayerpos for that.

Try putting in 3,0,0,0,0,0
That should put you and uke beside each other.
Thanks, i get really confused when it comes to playerpos

Edit: Playerpos seems to work in Game Rules only ... not in .tbm files, any ideas ?
Last edited by Function-X-; Nov 28, 2008 at 06:08 AM.

+-++-++-++-++-++-++-++-++-++-++-+
|F||u||n||c||t||i||o||n||-||X||-|
+-++-++-++-++-++-++-++-++-++-++-+
how to put gravity in mods??
don´t need i discovered by myself
Last edited by dengue; Nov 30, 2008 at 02:23 AM.
???
how do I make mods? (I already know how to make the script I just don't know how to make it a working mod)